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OrbsTest

Orbs are an important mechanic in Survive The Disasters 2. They work as special enhancements that can be applied to gears and boost their abilities, helping players survive disasters more efficiently.

Information[]

Orbs can be spun at the Orb Gachapon – a section in the Gear Shop building – for Coin 1,000 for 1 random orb, or Coin 5,000 for 5 random orbs. Another way to earn orbs directly is by defeating bosses with major amounts of health. Upon death, they have a chance to drop orbs - of random tiers and abilities - on the ground, allowing players to freely collect them. The higher health a boss enemy has, the better chance it has to drop more orbs of higher tiers.

After spinning in the Orb Gachapon, or collecting loot from bosses, players may receive random orbs of random tiers (can be seen below), which can be applied to gear in the Menu interface. Players can only add a maximum of three orbs onto a gear item, and there can only be one orb of the same type on gear. There are also certain orbs that only work on specific gear. For example, an Anti-Gravity orb can only be applied to a Gravity or Fusion Coil. Some orbs also do not have all tiers.

There are 5 different orb tiers (or rarities). The better the orb tier, the bigger the impact the orb will have on gear, and the harder it is to obtain it. This means lower percentages in the Orb Gachapon, and harder chances to appear as loot from a boss enemy.

Orb Tiers[]

Orb Tiers2

All orb tier icons, starting from Common on the left, in increasing potency and rarity.


Common (70%): Orbs have little impact.
Uncommon (20%): Orbs have a minor impact.
Rare (6%): Orbs have a noticeable impact.
Epic (3%): Orbs have a big impact.
Legendary (1%): Orbs have a massive impact.

List of Orbs[]

Orb Description Common Uncommon Rare Epic Legendary
Orb Anti-Gravity Increase jump power by [x] on Gravity Coil or Fusion Coil. 1.2 2.4 3.6 4.8 6
Orb Arthur's Sword Increase melee weapon size by [x]. N/A N/A 125% 150% 200%
Orb Auto-Heal Heal [x] health every 1.5 seconds while equipped. 1 2 3 4 5
Orb Bad Breath Take in [x] less damage when eating Rotten Cheezburger. 5% 10% 25% 50% 75%
Orb Bigger Bomb Increase blast radius on any sort of explosive weapon by [x]. 9% 12% 15% 18% 21%
Orb Bosshunter Deal [x] more damage to boss enemies. N/A N/A N/A 25% 30%
Orb Cloak Decrease the distance an enemy can spot you by [x] studs. 4 8 12 16 20
Orb Coinsplosion At a 1/3 chance, enemies will drop at most [x] coin(s) when bloxxing them. 1 2 3 4 5
Orb Critical Aim Inflict [x] extra damage when aiming at enemies' heads. 10% 15% 20% 25% 30%
Orb Damage Boost Increase damage by [x] on any weapon. 5% 10% 15% 20% 25%
Orb Death Bomb After bloxxing a target, there is a [x] chance to create an explosion. N/A 20% 40% 60% 80%
Orb Donator Increases chance of dropping either silver or gold coins. Increases chance by a little. Increases chance noticeably. Increases chance greatly. Increases chance by a lot. Only drops gold coins.
Orb Doom's Touch Insta-kill an enemy with 100 health or less at a [x] chance while attacking. N/A 5% 10% 15% 20%
Orb Ego Expander Enlarge an enemy's head at a [x] chance when attacking. Does not increase hitbox size. 10% 20% 30% 45% 60%
Orb Energy Drink Increase walkspeed by [x] on Bloxiade or Epic Sauce. 1 2 3 4 5
Orb Extra Bandages Heal [x] more health when using First Aid Kit. 5 10 15 20 25
Orb Faster Arms Decrease reload time by [x] on any melee gear. 10% 15% 20% 25% 30%
Orb Faster Bullet Increase projectile launch power by [x]. 10% 20% 40% 60% 80%
Orb Flame Tongue Reduce [x] damage when drinking Epic Sauce. 10% 20% 30% 40% 50%
Orb Frostbite Freeze a non-boss enemy for [x] seconds at a 25% chance. 0.5 1 1.5 2 2.5
Orb Immunity Ignore non 1-hit damage at a [x] chance. N/A 5% 10% 15% 20%
Orb Karma Enemies will inflict [x] of their damage on themselves when attacking you. N/A 50% 100% 150% 200%
Orb Life-Steal Increase heal by [x] after killing a target with Darkheart. 5% 10% 15% 20% 25%
Orb Lovestrike Heal [x] more with the Healing Staff. N/A N/A 1 2 3
Orb Metabolism Decrease cooldown on any food gear by [x]. N/A 6% 9% 12% 15%
Orb Mutual-Support Heal [x] of the amount you healed to an ally to yourself. 10% 20% 30% 40% 50%
Orb Quick Dash Increase dash speed by [x] walkspeed on Epic Katana. N/A 5 10 15 20
Orb Quick Reload Decrease reload time by [x] on any ranged gear. 5% 10% 15% 20% 25%
Orb Refiller Decrease reload time on Bloxiade, Epic Sauce, or Rotten Cheezburger by [x]. 5% 10% 20% 30% 40%
Orb Regeneration Decrease healing time on Regen Coil by [x] (heal faster). 5% 10% 15% 20% 25%
Orb Rocket Jump Increase rocket jump boost for Rocket Launcher by [x] 2 3 4 5 6
Orb Speedy Coil Increase walkspeed by +[x] on Speed Coil or Fusion Coil. 1 2 3 4 5
Orb Sweet Tooth Increase heal amount on any sort of food by [x]. 1 2 3 4 5
Orb Tanker Ignore [x] damage received from enemies when equipping. 3% 6% 9% 12% 15%
Orb Vampire In a [x] chance, attacking enemies will heal you by your damage. N/A N/A 9% 12% 15%
Orb Venom Shank 25% chance to inflict poison, dealing [x] damage every 0.5s for 2.5s. 2 4 6 8 10


Upgrading Gear[]

In order to upgrade gear, players must have it equipped. This means it is not possible to apply upgrades while being on Pacifist Mode.

Clicking the Menu button from the left of screen, then clicking on Upgrade Gear allows players to apply their orbs onto their gear, by selecting the item icon from the list on the bottom, then selecting the wanted orb from the list on the right.

Players can also remove an orb from gear by clicking "Delete" next to the orbs applied. This action does not cost any Coin Coins.

Note: Players can't get their orbs back after they have been removed from gear. They must spin again or exchange to get a new one. As a result, they must think and strategize very carefully before upgrading gear.

Combining and Selling Orbs[]

Clicking the arrow in the Orb Gachapon will take players to another screen where they can combine 3 orbs together to get a better tier of the same orb, or, sell unused and unwanted ones. It is also possible to trade 3 of the same legendary orbs to get a random legendary orb.

If they have enough orbs for two or more trades at once, they earn a Badge, called Two for the Price of One.

Exchanging orbs costs Coin 1,000. Selling orbs gives back to the player different coin payouts based on its tier, described in the table below.

Tier Sell Value
Common Coin 140
Uncommon Coin 600
Rare Coin 2,500
Epic Coin 5,800
Legendary Coin 20,000

Trivia[]

  • Excluding seasonal gear (such as Pumpkin Bucket), Game Master's Sword, Umbrella and Test Ray Gun are currently the only gear that cannot be upgraded with any type of orbs
  • If an enemy is bloxxed via the Karma orb effect while using a Darkheart, its life-stealing ability will not be applied.
  • The Ego Expander orb was previously named as Ego Expander 2400.
  • The Faster Bullet orb was previously named Sharp Eyes.
  • Prior to Version 1.28, the Critical Aim orb was underpowered as it provided a smaller damage increase when compared to the Damage Boost orb.
    • In the same update, the Damage Boost orb received its own common tier.
  • The remaining damage after negation by the Tanker, Flame Tongue, and Bad Breath orbs are equipped is rounded down.
    • For example, if players take Heart -7 damage while having a legendary Tanker Orb equipped, they will only take Heart -5 damage when its exact value is Heart -5.95 damage.
  • Most enemies will turn green when afflicted with the Venom Shank orb, although some do not.
  • The Bosshunter orb is the rarest orb in the game, as it only has Epic and Legendary tiers.
  • In Version 1.35, the Flame Tongue, Quick Dash, Critical Aim and Bosshunter orb stats were tweaked slightly. The new Ringsplosion orb was also implemented. The Arthur's Sword orb was also changed so that large weapons no longer add weight to the user.
  • Ringsplosion was renamed to Coinsplosion in Version 39.
  • In an X post, Vyriss has stated that there is an unused orb decal (image sprite) in-game meant for use by administrators.
  • Donator is the only orb that doesn't provide specific values for its effect.
  • As of Version 41.6, orb prices and spin rates were changed. The spin cost was raised from Coin 500 to Coin 1000, while giving players the option to spin 5X at once for Coin 5000 coins. The rates were changed from 80% / 13.25% / 4.5% / 1,5% / 0.75%, to 70% / 20% / 6% / 3% / 1%. Exchange requirements were also changed and now apply to every tier, being 3 the orb quantity requirement.
    • Also during this update, players were given the ability to exchange 3 legendary orbs for a new random legendary orb, as a chance to get wanted orbs in trade of their unwanted ones.

Gallery[]


BrowseIcon
Main Mechanics DisastersMapsGear ShopGamepassesWarningsBossesBonus RoundsRanksSkill Ranks
Other Mechanics Disaster MemosSurvival BonusesDaily RewardsBadgesSpawn PointsGlobal Leaderboard
Miscellaneous Hardcore ModePacifist ModeSurvival of the FittestApril Fools 2017April Fools 2018April Fools 2019Removed ContentVersion HistoryVyriss



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