"A large deadly block quickly zooms across the map! Run to the lowest parts of the map, quick!"
"The exact same as the normal, except it's narrower. Get to the lowest parts of the map, quick!"
As the disaster name literally implies, get as low as possible to avoid what essentially is an oversized neon red wall of doom. In maps where it is possible to fall off, stay away from the outer edges. It is much more advisable to stay in the center of the map, considering it is essentially a valley and will almost always be the safest point to survive the disaster. In the hyper variant, the block travels faster and is a bit lower. The impossible variant is virtually identical, but does start rather instantaneously and will last for the entire duration of the round.
Impossible Get Down
The block appears instantly and is narrower as well as lasting for the entire round which makes it even harder to survive.
- This is one of the difficult disasters in Mystery Disaster, with the others being the Death Trampoline, Illumina, and Press The Button. However, it is possible to spot the block in the distance before the mystery fog completely forms.
- Another way you can guess that Get Down is coming in a Mystery Disaster is by looking at the timer, it will always display 10 seconds if Get Down is active.
- This disaster has the shortest duration in the entire game. Similar with standard X-Bomb (different duration on hyper).